Windows Vista Wallpaper
Remake of the original Windows Vista wallpaper. Stroked lines with outer glows, motion blurs, and overlays.
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Remake of the original Windows Vista wallpaper. Stroked lines with outer glows, motion blurs, and overlays.
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Used Cinema 4D for the text and spot light. Post work in photoshop for the color.
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3D text made in Cinema 4D. Nothing is textured, just array lighting with soft shadows. 2nd version is a glass texture on the letters, and luminance for lighting/shadows.
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1 Stock photo of flames, warped together to form a heart. The sparks are a 0% hardness round brush placed randomly.
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Bored and playing around in photoshop. A bunch of filter blurs, outer glows, and color overlays.
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2 $20 bills taken on a green screen. Warped in photoshop to make them all look different. Used 2 stock photos of fire. Gradient maps used on all of it.
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This was my first picture to test my green screen. I used 2-3 gradient maps on my skin and a high pass filter with a low opacity set to overlay.
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This was my contest entry to MacAppStorm. It took 3-4 tries to get the lightning to look realistic. The lightning was made with the Filter > Render > Clouds. Color is overlayed.
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This was my 2nd green screen picture. The explosion particles were rendered in Cinema 4D with the explosion deformer. I used the blur tool in Photoshop give some DOF and also add some color using Curves.
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This is probably my best design I've ever done. The 3D text was made in Cinema 4D, also same with the explosion particles. Then rendered it out in regular and Cel Render (wireframe).
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A kid from my church asked me to make a design for the kids youth group which they call 'Chaos', I wanted to try and design something that 'screams' the letters out at you.
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The intro screen to my old website. Textured and rendered in Cinema 4D, then brightened and added color in photoshop.
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